Assassins Creed 2
- July 9th, 2010
- Posted in General
- By severin
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Overall, I’ve liked this game quite a bit. A few gripes, but still well worth $40.
Pros
- Satisfying. The game makes it easy to pull off cool feats. Even if it takes a while to get the hang of it, your fail looks awesome.
- Forgiving. Fatally botching a leap, getting raped in combat, or n00bing up a mission will result in a minor setback called getting “Desynchronized”.
- Animations omg. The sequel includes even more impressive maneuvers and executions than the original. My favorite part of the game is pulling them off without having to plan on it.
- Non-stupid puzzles. Though some are fairly simple, there’s been a few that took me a while. Its nice to find a game that doesn’t spell everything out.
- Nicer pacing. You’re less interrupted with the dual plot than the original game. The not-an-assassin time has kept itself interesting by shaving off unnecessary frequency.
Cons
- A little TOO forgiving. Retries, item replenishment, and currency are easily accessible. Not much is at stake if I neglect resources.
- Accept or Deny? Why pause gameplay with a confirmation prompt if I just deliberately entered a cutscene that introduces a mission?
- Guards are mere pawns. Your frequent adversary is hordes of anonymous guards that bravely defend their post in a city plagued by an unstoppable assassin. Nobody seems very troubled over the high body count, nor can they remember the assassin’s stylish description once a few Wanted posters are removed.
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